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Fallout 4 Female Companions Mod

Fallout 4 Female Companions Mod Rating: 7,3/10 7278 votes

A place for any and all discussion about Fallout 4. Rumors, leaks, announcements, fan art, and everything in between are allowed, as long as it's directly related to Fallout 4. See the rules below for more information. Fallout 4 Mod Lets You Have a Monster Companion. And animals as companions. Fallout 4 released with a wide range of characters and creatures that the wasteland wanderer could befriend and turn. This will change the gender of the from Male NPC's to Female: Hancock. Paladin Danse. This mod wont change the voices.

Bethesda's post-apocalyptic RPG became the first game on Xbox One to utilize mods on console. Mods are a coup for Xbox One users who want to alter their game, and there are mods for practically everything.

There are so many to go through, so it can be hard to know where to start. We've compiled a comprehensive list of the most rewarding, interesting and weird mods available.Any mods requiring additional content and DLC will say so.You'll need to a make a Bethesda account to access the mods which you can do from within the game on your Xbox.Note: Achievements are disabled while mods are active.THE BIG ONE - Cheat Mode Ultimate Holotape Menu.

This mod, while tiny in size, is freaking huge in terms of capability. Most people will probably look for this type of thing first. Offers all the standard things you might expect, God Mode, Unlimited Carry Weight, Infinite Ammo, Max Perk and S.P.E.C.I.A.L points. But it goes so much further than that: extra inventory slots, easy lockpicking and terminal access, add weapons (DLC if installed and base game), spawn enemies or settlers, add crafting materials. AND SO MUCH MORE!This is the best place to start if you want to power your way through the game with little to stand in your way.

It will always be in the top slot of your miscellaneous items menu, and the menu is accessed via your Pip-Boy and at any time. Perfect.The Unofficial Patch. When someone speaks to you in the Commonwealth, you're given options of a couple of words for each dialogue choice. This mod stacks the dialogue options in full, so you can see in advance what your choices are and what the full response will be. Saints row 3 all clothes. This makes the dialogue options more in keeping with how they were in Fallout 3. The mod will also display the 'tone' of the choice, so if you're hoping to give a snappy response, it'll be clearly displayed with a 'tonal inflection' — no more accidental sarcastic responses to people you need to butter up.Green in the Commonwealth.

Adds a boost of much-needed color to the Commonwealth environments. You could argue that after 200 years since the nuclear bombs dropped, at least some of the grass and leaves would probably have grown back in that time.The Commonwealth is bleak and desolate much of the time, and Green in the Commonwealth adds extra greenery textures; including flowers, lush bushes, and plants. This mod is aesthetic only but certainly does add a level of immensity that some felt was lacking before.Stronger Workshop Defensesadds a lot stronger defense items to your workshop menus, and the great thing is, it requires no additional perks. If your survivor bases are suffering, you can throw down some insane turrets which will rip through any raiders that come knocking.Scrap EverythingIt's a little irritating when you're trying to build a settlement for survivors, and there are things that you can't remove to add one more desperately needed power generator. With you can remove almost everything.

Fallout 4 multiple companion mod

If you wanted to strip a settlement to the bare rock and build from the bottom upwards, you can.Beantown Interiors Project - Requires Far Harbor DLC. This gun does exactly what it says on the tin. It's a gun, that you can use to travel to otherwise unreachable areas. Is there something hiding on top of that building? Whip out your, take aim and fire to instantly move to the target. Planning on picking a pocket? Use your gun to create a quick getaway.

Being chased by a Randy Savage Deathclaw (see below)? Use the gun for instant evasion! Or maybe you're over-encumbered and you've been looting the abandoned homes of the Commonwealth. Your pockets are full to bursting, and you just can't move.

The gun solves this problem too!Dauntless - Submarine Player Home - Requires Far Harbor DLC. Oh my word, this mod is macabre. If you want to inject a creepy and morbid vibe to your game, this mod adds a horror questline based on real cannibals and serial killers. Lurching off the standard quest path, this mod includes puzzles that will need the player to move things around and search for clues in a creepy basement.

Companions are made to wait outside (the mod creator states this is because there isn't room for the player in amongst everything surrounding you) making this mod one of the eeriest and unsettling to play. And it's twisted to boot!Macho Claws. This power armor, inspired by the Big Daddies in Bioshock is totally kick-ass. It increases your carry weight, boosts your movement speed, and can even go underwater. Further to this, is has a cool lamp that comes in different colors to light up the depths. While there is one Power Armor set, it has different helmets that represent the different types of Daddies in Bioshock. It's a tank in human clothing.The Wild Wastelandwas a trait from Fallout New Vegas that made exploration a little more unpredictable.

Remember the 'Indiana Jones Found Dead in a Refridgerator' moment from New Vegas? That was down to The Wild Wasteland trait which brings random encounters and events, as well as odd items and easter eggs. This trait isn't in Fallout 4, but a mod has been made to emulate it.CROSSCybernetics. Bottles, bottles everywhere and not a drop to drink. This is a cool and interesting mod. The Commonwealth is stuffed with empty Nuka Cola bottles, and beyond scavenging them for glass materials, they're pretty useless.

What if you could fill them back up with that life giving Nuka nectar? Now you can, with the! Drop it into one of your settlements, ensure it's powered sufficiently, and fill away. The machine takes a bottle and a bottlecap and fills the bottle up with that sweet life giving liquid.Dark Husky DogmeatDogmeat again, I can't get enough of this pixellated pooch. This time, you can retexture him into a. The mod doesn't do anything else. It just gives him a fresh look!Real Nights with Real Lights.

. Companion found near Sunshine Tidings Co-Op. Custom armor, and has a hunting rifle.

Mod

Buttons specializes in stealth and long range shooting. Counts as a normal companionImpressions Using Buttons In-GameAside looking like Jake Gyllenhaal, which I found amusing, Buttons is a pretty straightforward companion mod. It’s custom voiced with solid voice acting and good recording quality. He doesn’t have a ton of interactions as you travel and his dialogue trees are somewhat limited.Since he doesn’t have a fully functional affinity system you won’t have ongoing chats with him about things like vanilla companions. The voice work included definitely puts Buttons ahead of most of the companion mods on the Nexus that are either un-voiced or poorly voiced, however.In short, if you’re looking for a stable follower to help in battle that has a little personality flavor, Buttons makes sense. But if you’re expecting a more extensive follower that rivals vanilla companions in terms of dialogue, the author hasn’t gotten that far yet.His intro dialogue is short and to the point.

Fallout 4 Female Companions Mod Pack

Good if you’re looking for a no-frills companion, but if you’d like a more story driven reason for a companion to join you, you may be disappointed here. It’s a bit reductive to say that it’s essentially, “Hi, I’m Buttons. How about I tag along?” But it’s not far off.Buttons works for the Minutemen, but has no issue with your working with any of the other factions. He has no personal quests and won’t get mad if you don’t end up working with the Minutemen yourself. He’s a bit of a coward, notable by his combat AI and comments he makes while fighting.

I actually consider this a plus, mostly because of how many overpowered companion mods out there with super-powered stats and weapons. It’s nice to see a wasteland inhabitant that wants to help people but is also extremely aware of how dangerous everything you’re doing is. Not that Buttons is gritty or raw in most other ways, but I find that particular bit of realism refreshing.At first I was disappointed by the lack of affinity system with Buttons, but really, with the number of times I’ve played this game and done the affinity dance with all the companions, it’s actually nice to just play the game and not worry about my character’s choices causing issues with companions. And so for me personally what could’ve been a criticism is actually something I like about the mod. Buttons’ EquipmentFrom what I can tell Buttons has a standard hunting rifle as a weapon (with unlimited ammo).

This makes him similar to Macready but without the confounding mix of affinity likes/dislikes.His armor and hat, while cool looking, are things I removed quickly simply because of how high the armor ratings are between the two as early in the game as you can find him. It just didn’t make sense for my character to be roaming in a couple pieces of leather armor while this guy has a combined armor of 50+ between his armor and hat (that has ballistic lining).He’s supposed to be a hang-back kind of character, yet this made him feel like he should be tanking for me. A good way to split the difference is to remove only his hat, which I believe has an armor rating of 30ish.I like that the mod author created this custom armor that even features “Arefu” on it, citing his travels there and a good throw back to Fallout 3. Final Thoughts on ButtonsButtons isn’t bad when I’m running a ramped up difficulty game with 2-3 companions at once. But if he were going to be my sole companion he’d have to be a lot more developed.The solid custom voicing is nice and certainly puts him a cut above most of the companion mods out there, but it’d be nice to see a male companion mod as fleshed out as a few of the female ones like. The mod author stated several plans for future updates, and I hope they come to fruition.As functional and polished as Buttons comes as-is, he’s still rather limited compared to vanilla companions or some of the more developed mods.

A lot of potential here, but may not interest heavy roleplayers as it currently stands.I’d give the Buttons companion mod a B, with the potential to be an A if there were more to it.